Star Trek Wrath of Gems Wikia
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General Strategy[]

These are strategies that hold-true regardless of gameplay-styles, but are important to STWOG...

Be slow[]

  • Since there is a "healing" aspect to many of the game-elements, and that healing depends upon physical wall-time expiring, it is actually better to be a SLOW player than a fast one...

Accept the bugs[]

  • This game was/is not coded perfectly... There have been many occasions that i was shaking my head and saying WTF at the screen... in my case, usually the errors worked out in my favor - but occasionally it did not... try to be zen about it...
  • I used to work in software development and we had a fun-expression: "It is NOT a bug, it is a FEATURE..." we used whenever something unexpected happened in our software...

Try picking on weaker opponents[]

  • If you are given the chance to battle someone/something that is significantly weaker than you - take it...

Bail out if you are gonna Lose[]

  • Since there is no real penalty for the game "crashing", you can use that to your advantage...
    • If you are about to lose an Arena-battle, then just jump out of the game and kill-it from your task-manager (ie: crash)... The next time you start the game/app it will put you right back at a fresh-try against your opponent...
    • This can work in Event-battles also, however i am not sure whether you would lose any trophy points like in Arenas... also, the clock-timer did not reset if you retried directly after a loss - so bailing out of the game might change your points-awarded (to more, actually) if you were re-playing a battle...
  • This was mentioned elsewhere LINK but it was oftentimes useful to bail out of the prize-awards if you were unsure whether you wanted to collect them just-then...

Read the Tips WYW[]

  • The tips do repeat a fair amount and have a fair number of general comments, BUT...
  • The tips you receive that are specific, will be specific for your upcoming battle or mode - namely: Crew, Ship, or Diplomacy...
  • The tips also might remind you of strategies that you have optimized upon during your specific gameplay... For instance, there is one about "always attack the strongest opponent first" - but when there are 3 characters to battle i find that targeting the RIGHT-most character (of any two equal-level) is more effective for my gameplay-style...

Collection Strategy[]

The Numbers[]

  • The bare-minimum number of characters and starships you will ever need is 6 and 2... Once you have decided WHICH ones you like - the truth is you could probably live with only those 6 character and 2 ship slots...
    • NB: There are currently only two characters who have 3-possible-versions... Thus, you could conceivably have the following teams:
    • As described above, each differently tiered (star) character is independent and levels-up on its own terms...
  • Once upon a time, it was probably possible to collect a character TWICE - but I have never actually played against any Crew-team that had more than 3 characters...
    • The reason I believe that it used to be possible is because I have seen a 4-player team occasionally inside the Alliance-listings...
    • I assume that my viewing is actually just a BUG of the viewing process, rather than a bug that is actually playable for that player...
  • The Recruit Area will hold any/all ships or characters for a week...
    • Unfortunately, as a newer player, the game is fairly boring and so it is sometimes easy to let this time-of-holding, EXPIRE...
    • If you do not plan on using any of the recruited characters, it is very beneficial to sell them for the crystals-earned...
    • Way back when, I think I did let them expire and I think that by-doing-so - I was not given any crystals for their sale... You have been warned
  • After spending some gold on single expansion slots for either characters or starships, the cost for further expansion-slots increases (but not doubles) so you can buy slots 2-at-a-time...
    • The single-slot costs are: Tbd...
    • The double-slots costs are:
      • Crew: 600 Coins [gold] Currency-coins
      • Starship 700 Coins [gold] Currency-coins

The Choices[]



Ship Game Strategy[]

Ship-game

Stylized Ship Game showing matching-gem battlefield with enterprise crossing overlay

  • You do not need to have a perfectly repaired (100%) ship to start a battle...



Crew Game Strategy[]

Crew-game

Stylized Crew Game shown in background while Spock and Worf fire phasers in forefront

  • You do not need to have a perfectly healthy (100%) crew to start a battle...
  • You do not need to have all three crew-slots filled to start a battle...
  • However, you DO need to have each of your crew-slots filled with character at greater-than-25% health to start a battle... At least, I got a message saying that when one of my crew members was too-weak and i had forgotten to heal him...




Diplomacy Strategy[]

  • You do not need to have a perfectly healthy (100%) character to start a battle...
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