Caped Alvaro is a Tier 2 item that is only playable from the TOS-side of the game.
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Evolutions
Trivia
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Skills Tables/Updates
Its color is Yellow.
Upgrade | Cost | Description |
---|---|---|
1 | 7 | His inconsistency in battle confuses his enemies during 3 turns. This also adds 2 gems of 20 defense points. |
2 | 7 | His inconsistency in battle confuses his enemies during 4 turns. This also adds 2 gems of 25 defense points. |
3 | 7 | His inconsistency in battle confuses his enemies during 4 turns. This also adds 3 gems of 25 defense points. |
4 | 7 | His inconsistency in battle confuses his enemies during 5 turns. This also adds 3 gems of 30 defense points. |
5 | 7 | His inconsistency in battle confuses his enemies during 5 turns. This also adds 4 gems of 30 defense points. |
Its color is Blue.
Upgrade | Cost | Description |
---|---|---|
1 | 9 | Alvaro reveals his great aim. He inflicts 143 damage points to the selected enemy. |
2 | 9 | Alvaro reveals his great aim. He inflicts 198 damage points to the selected enemy. |
3 | 9 | Alvaro reveals his great aim. He inflicts 259 damage points to the selected enemy. |
4 | 9 | Alvaro reveals his great aim. He inflicts 307 damage points to the selected enemy. |
5 | 9 | Alvaro reveals his great aim. He inflicts 353 damage points to the selected enemy. |
Its color is Red.
Upgrade | Cost | Description |
---|---|---|
1 | 11 | Alvaro is cunning and adds clamps to trap his enemies. With them he paralyzes the selected enemy during 2 turns, and steals 2 AP from the enemy reserves. |
2 | 11 | Alvaro is cunning and adds clamps to trap his enemies. With them he paralyzes the selected enemy during 2 turns, and steals 3 AP from the enemy reserves. |
3 | 11 | Alvaro is cunning and adds clamps to trap his enemies. With them he paralyzes the selected enemy during 3 turns, and steals 4 AP from the enemy reserves. |
4 | 11 | Alvaro is cunning and adds clamps to trap his enemies. With them he paralyzes the selected enemy during 4 turns, and steals 5 AP from the enemy reserves. |
5 | 11 | Alvaro is cunning and adds clamps to trap his enemies. With them he paralyzes the selected enemy during 5 turns, and steals 6 AP from the enemy reserves. |
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